Project Structure: Difference between revisions

From ACT3ai MediaWiki
Jump to navigation Jump to search
(Created page with "= Project Structure = == Overview == The Project Structure in ACT 3 AI defines how all creative elements — scripts, scenes, assets, and exports — are organized within a project. A clear structure helps teams maintain consistency, speed up workflows, and ensure all assets are accessible throughout the production process. == Key Benefits == 1. Keep all project components organized in one place. 2. Maintain clear relationships between scripts, scenes, and assets. 3....")
 
No edit summary
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
= Project Structure =
== Overview ==
== Overview ==
The Project Structure in ACT 3 AI defines how all creative elements — scripts, scenes, assets, and exports — are organized within a project.   
The '''Project Structure''' in [[ACT3AI|ACT 3 AI]] organizes all creative elements of your production from story beats to rendered exports — into a unified workspace.   
A clear structure helps teams maintain consistency, speed up workflows, and ensure all assets are accessible throughout the production process.
It helps users navigate between [[Scenes]], [[Shots]], [[Characters]], and assets while keeping billing, storage, and collaboration consistent.
 
== Key Benefits ==
1. Keep all project components organized in one place.
2. Maintain clear relationships between scripts, scenes, and assets.
3. Improve collaboration by standardizing where files are stored.
4. Easily locate and reuse assets across different projects.
5. Reduce errors caused by missing or misplaced files.
 
== Standard Project Structure ==
1. **Project Dashboard** 
  The central hub where you access project details, settings, and workflows.
 
2. **Script Section** 
  Stores the main story script, scene breakdowns, and dialogue.
 
3. **Scene Library** 
  Contains all scenes, each linked to their respective sets, actors, and cinematography settings.
 
4. **Assets Folder** 
  * **Visual Assets:** Images, B-roll, generative video outputs. 
  * **Audio Assets:** Voiceovers, sound effects, music tracks. 
  * **3D Assets:** Sets, props, and actor models.
 
5. **Style Presets** 
  Houses reusable [[Creating_Style_Presets|Style Presets]] for visual and audio consistency.
 
6. **Version History** 
  Managed through [[Version_Control|Version Control]] to track all iterations.
 
7. **Exports Folder** 
  Stores rendered videos in all output formats and aspect ratios.


== Workflow for Maintaining Project Structure ==
== 1. Purpose ==
1. **Create a New Project**   
* Provide a clear hierarchy for film, video, and animation projects 
  Use [[New_Project|New Project]] to set up the framework with default folders.
* Enable smooth navigation between creative and technical layers 
* Centralize assets (scripts, actors, renders) into one workspace  
* Ensure [[Organization|team collaboration]] with permissions and versioning 


2. **Organize Assets Early** 
== 2. Core Levels ==
  Upload and categorize assets into relevant folders before editing.
{| class="wikitable"
! Level
! Description
! Key Contents
|-
| '''Project'''
| The container for a film, campaign, or show
| Title, genre, aspect ratio, [[Subscription_Plan]], [[Cloud_Storage_Management]]
|-
| '''Acts & Beats'''
| Narrative structure created via [[AI_Wizard]]
| Logline, theme, story arc, beats
|-
| '''Scenes'''
| Individual moments in the story
| Setting, [[Lighting]], [[Top_Down_View]], [[Storyboard_Panels]]
|-
| '''Shots'''
| Camera-based visual units
| [[Camera_Angles]], [[Camera_Movement]], [[Digital_Actors]], [[Audio_Tracks]]
|-
| '''Renders'''
| Generated outputs
| [[AI_Rendered_Footage]], [[Import_BRoll]], previews, exports
|}


3. **Link Assets to Scenes**
== 3. File & Asset Types ==
  Ensure sets, actors, and audio are properly linked to their corresponding scenes.
* Scripts → [[Script_Editor]], [[Import_Script]], [[Export_Script]], [[Final_Draft]] 
* Media → images, backgrounds, [[Audio_Tracks]], narration 
* Metadata → [[Camera_Instructions]], timing
* Generated → [[Google_Veo_3]], [[Runway]], [[Wan|WAN_AI_Integration]] outputs 


4. **Apply Consistent Naming**   
== 4. Navigation ==
  Use clear, descriptive file names to make searching easier.
* Use the **Dashboard** for global view of active projects 
* Drill down into [[Timeline_&_Storyboard]] for beat-to-shot workflow  
* Switch to [[Top_Down_View]] for staging and blocking 
* Manage renders via [[Render_Queue]] and [[Build_Video]] 


5. **Save Versions Frequently*
== 5. Collaboration ==
  Keep snapshots of progress in [[Version_Control|Version Control]].
* Role-based access for [[Member_Management]] 
* Shared [[Documentation]] and notes
* Real-time [[Collaboration|co-editing]] in the [[Editor]]


6. **Clean Up Unused Assets**   
== 6. Benefits ==
  Remove outdated or unused files to avoid confusion.
* Keeps large projects organized and scalable 
* Bridges creative (writers, directors) with technical (VFX, editors) teams 
* Links billing usage (via [[Billing_Model]] and [[Credit_System]]) to actual creative work 
* Supports future-proofing with [[Cloud_Storage_Management]]  


== Best Practices ==
----
1. Start every project with a predefined folder and naming convention.
2. Use tags and metadata to make asset searches faster.
3. Store final exports separately from working files to prevent overwriting.
4. Back up the entire project folder regularly.


== Related Pages ==
<small>See also: [[Dashboard]], [[Timeline_&_Storyboard]], [[Scenes]], [[Shots]], [[Digital_Actors]], [[Cloud_Storage_Management]], [[Organization]]</small>
* [[Version_Control|Version Control]]
* [[Creating_Style_Presets|Creating Style Presets]]
* [[Editor|Editor]]
* [[Build_Video|Rendering & Exporting Videos]]
* [[Digital_Actor|Digital Actors]]
* [[Sets|Virtual Set Design]]

Latest revision as of 08:22, 27 August 2025

Overview

The Project Structure in ACT 3 AI organizes all creative elements of your production — from story beats to rendered exports — into a unified workspace. It helps users navigate between Scenes, Shots, Characters, and assets while keeping billing, storage, and collaboration consistent.

1. Purpose

  • Provide a clear hierarchy for film, video, and animation projects
  • Enable smooth navigation between creative and technical layers
  • Centralize assets (scripts, actors, renders) into one workspace
  • Ensure team collaboration with permissions and versioning

2. Core Levels

Level Description Key Contents
Project The container for a film, campaign, or show Title, genre, aspect ratio, Subscription_Plan, Cloud_Storage_Management
Acts & Beats Narrative structure created via AI_Wizard Logline, theme, story arc, beats
Scenes Individual moments in the story Setting, Lighting, Top_Down_View, Storyboard_Panels
Shots Camera-based visual units Camera_Angles, Camera_Movement, Digital_Actors, Audio_Tracks
Renders Generated outputs AI_Rendered_Footage, Import_BRoll, previews, exports

3. File & Asset Types

4. Navigation

5. Collaboration

6. Benefits

  • Keeps large projects organized and scalable
  • Bridges creative (writers, directors) with technical (VFX, editors) teams
  • Links billing usage (via Billing_Model and Credit_System) to actual creative work
  • Supports future-proofing with Cloud_Storage_Management

See also: Dashboard, Timeline_&_Storyboard, Scenes, Shots, Digital_Actors, Cloud_Storage_Management, Organization