Camera Angles
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Overview
The Camera Angles feature in ACT 3 AI defines how the virtual camera frames characters, objects, and environments within each shot. By specifying angles, you guide the visual storytelling tone—whether intimate, dramatic, or cinematic—across your Timeline & Storyboard.
Common Camera Angles
- Eye Level: Neutral, balanced perspective—viewer sees characters at their natural eye line.
- High Angle: Camera looks down on subject, making them appear smaller or weaker.
- Low Angle: Camera looks up, emphasizing power, dominance, or threat.
- Over-the-Shoulder (OTS): Framed from behind one character, focusing on the subject of their attention.
- Close-Up (CU): Tight framing on a face or object, highlighting emotion or detail.
- Extreme Close-Up (ECU): Focuses on a very small detail (eyes, hands, object).
- Wide Shot (WS): Shows character in full body with environment context.
- Extreme Wide Shot (EWS): Establishes setting with characters small in frame.
- Dutch Angle (Tilt): Camera is slanted to suggest unease, tension, or imbalance.
- Bird’s Eye View: Directly overhead, emphasizing space, geometry, or isolation.
- Worm’s Eye View: From very low ground-up angle, creating intensity or surrealism.
How to Use
- In the Editor workspace, select a shot in the Storyboard or Timeline.
- Choose **Camera Settings → Angle**.
- Pick from presets (Eye-Level, OTS, Low Angle, etc.) or define custom parameters.
- Combine with Camera Movements for dynamic sequences.
- Preview in Top Down View before committing to final render.
Example Workflow
Scene | Angle | Purpose |
---|---|---|
Dialogue between two characters | Over-the-Shoulder | Builds spatial awareness and intimacy |
Villain’s introduction | Low Angle | Emphasizes dominance and intimidation |
Establishing a city skyline | Extreme Wide Shot | Sets environment and tone |
Character in emotional breakdown | Extreme Close-Up | Highlights facial emotion and intensity |
Tips
- Vary angles across shots to maintain visual rhythm.
- Use **OTS** in dialogue for realism; mix with **Close-Ups** for emphasis.
- Reserve **Dutch Angles** for dramatic or unsettling beats.
- Combine with Lighting techniques to enhance mood.
See Also
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