Top Down View

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Overview

The Top Down View in ACT 3 AI provides a bird’s-eye perspective of your scene. It allows creators to visualize Camera_Angles, character placement, and spatial blocking from above, ensuring precise staging for Shots and Scenes.

1. Purpose

  • Plan camera positions relative to actors and environment
  • Block out movement paths for Characters and Digital_Actors
  • Prevent continuity errors by referencing a spatial map
  • Support quick adjustments during storyboarding

2. Features

  • Scene Layout Grid: View environment, props, and actor placement
  • Camera Icons: Drag-and-drop camera positions with orientation arrows
  • Character Tokens: Represent actors with labeled markers for clarity
  • Multi-Camera Support: Display overlapping shots for comparison
  • Path Tracing: Visualize walking, running, or action sequences

3. How to Use

  1. Open the Editor and select **Top Down View** from the toolbar
  2. Place characters on the layout using drag-and-drop tokens
  3. Add cameras to define shot direction and focal length
  4. Trace movement paths for Scenes and Shots
  5. Sync adjustments with Timeline_&_Storyboard for preview

4. Benefits

  • Quickly communicate staging to collaborators
  • Combine with Lighting and Camera_Movement for full scene planning
  • Saves credits by reducing the number of trial renders
  • Creates a reference map for consistent visual continuity

5. Roadmap

  • Auto-generate camera suggestions based on AI Wizard beats
  • Integration with virtual cinematography for AI-assisted blocking
  • Export top-down diagrams as PNG for presentations

See also: Storyboard_Panels, Camera_Angles, Camera_Movement, Lighting, Scenes, Shots, Editor