Cameras

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Overview

In ACT 3 AI, Cameras define how scenes and shots are framed, captured, and rendered. By adjusting camera settings, you can control angles, movements, lenses, depth of field, and cinematic style — giving your project professional film language.

The camera system works in tandem with Camera Instructions, Camera Angles, and Camera Movement to provide full cinematography control.

Key Capabilities

  • Angles: High angle, low angle, POV, over-the-shoulder, Dutch tilt, etc.
  • Movements: Dolly, pan, tilt, tracking, handheld, crane, Steadicam, drone.
  • Lens Settings: Wide-angle, telephoto, fisheye, aperture (f-stops).
  • Focus: Shallow vs. deep focus, rack focus.
  • Framing: Close-up, medium shot, wide shot, establishing shot.
  • Style & Mood: Cinematic descriptors such as noir, documentary, handheld, or surreal.

How Cameras Work in ACT 3 AI

  1. Open your Editor workspace.
  2. Select a scene or shot.
  3. Add shot prompts that include camera details (e.g., “low-angle dolly shot, dramatic lighting”).
  4. Preview the camera setup in Storyboards or Top-Down View.
  5. Render through Google Veo 3, Runway Integration, or WAN AI Integration.

Camera Types

  • Fixed Camera: Stationary shot, no movement.
  • Dynamic Camera: Uses camera movement like pans, tilts, and dollies.
  • Virtual Drone: Overhead or aerial sweeping shots.
  • POV Camera: Mimics a character’s point of view.
  • Multi-Camera Setup: Use multiple virtual cameras to cover a scene from different angles.

Integration with Workflow

Example Camera Prompts

  • “Wide establishing shot, drone aerial view of a desert city.”
  • “Close-up of hero’s face, handheld shaky cam.”
  • “Over-the-shoulder POV as detective examines evidence, shallow focus.”
  • “Slow dolly in on villain, low angle, dramatic shadows.”

Best Practices

  • Match camera type to narrative tone (e.g., handheld for chaos, Steadicam for smooth action).
  • Use angles + movement together for cinematic variety.
  • Keep camera prompts short and precise for better AI interpretation.
  • Plan camera paths in Top-Down View for complex blocking.

Troubleshooting

  • Unclear framing → Use precise film terms (e.g., “medium close-up” instead of “zoom on face”).
  • Ignored movement → Split complex instructions into multiple shots.
  • Jittery handheld look → Specify “light handheld” or switch to Steadicam.

See Also


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