Set Design: Difference between revisions

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(Created page with "= Set Design = The **Set Design** feature in ACT 3 AI empowers creators to develop immersive, AI-generated environments for their productions. This includes both **2D backdrops** and fully **interactive 3D sets**, giving users cinematic control without requiring deep technical expertise in tools like Blender. == Overview == Set Design is a critical component of the pre-production workflow, enabling directors and visual artists to plan and visualize every location in th...")
 
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= Set Design =
= Set Design =
The **Set Design** feature in ACT 3 AI empowers creators to develop immersive, AI-generated environments for their productions. This includes both **2D backdrops** and fully **interactive 3D sets**, giving users cinematic control without requiring deep technical expertise in tools like Blender.


== Overview ==
== Overview ==
Set Design is a critical component of the pre-production workflow, enabling directors and visual artists to plan and visualize every location in their story. ACT 3 AI integrates **location scouting**, **environment modeling**, and **lighting control** into one streamlined interface.
The '''[[Set_Design|Set Design]]''' feature in [[ACT3AI|ACT 3 AI]] allows creators to generate, customize, and manage environments for their [[Scenes|scenes]] and [[Shots|shots]].
Using AI-assisted world building, you can create anything from realistic locations to stylized fantasy backdrops, and integrate them directly into the [[Editor|Editor workspace]].


== Key Features ==
== Key Capabilities ==
* **AI-Generated Locations** – Create diverse environments, from realistic cityscapes to fantastical worlds, by describing them in natural language.
* '''AI-Generated Environments:''' Describe a setting in text (e.g., “Futuristic city at night with neon lights”) to generate 2D/3D backdrops.
* **3D Set Integration** – Import, modify, or build sets in 3D, with support for Blender workflows.
* '''Custom Assets:''' Import props and models from external tools (e.g., Blender, FBX, USD). 
* **Lighting & Atmosphere Control** – Adjust time-of-day, weather, and mood directly in the set editor.
* '''Top-Down Planning:''' Place props, [[Digital_Actors|actors]], and cameras using [[Top_Down_View|Top-Down View]]. 
* **Directorial Control** – Tag specific areas for actor placement, camera movement, or scene action.
* '''Reusable Sets:''' Save and reuse environments across projects for consistency.
* **Consistency Across Shots** – Maintain spatial accuracy and visual continuity between scenes.
* '''Continuity:''' Apply the same set across multiple scenes or episodes to maintain visual flow. 
* '''Lighting & Atmosphere:''' Adjust day/night cycle, weather, or mood directly within the set.


== Workflow ==
== How to Use Set Design ==
# **Concept Input** – Provide a description or reference images for the desired location.
# Open the [[Editor|Editor]] and switch to the '''Top-Down View'''.
# **AI Environment Generation** – The AI creates a base environment, incorporating terrain, architecture, and objects.
# Choose **Set Design → Create New Set**
# **Customization** – Modify elements using the visual editor or integrate assets from Blender.
# Provide a description or select from pre-built templates (house, street, forest, office, sci-fi).
# **Cinematography Integration** – Position cameras, define movement paths, and adjust lighting within the same interface.
# Customize props, furniture, and world details.
# **Finalization** – Export the set for rendering or reuse across multiple scenes.
# Place [[Digital_Actors|actors]], [[Cameras|cameras]], and [[Lighting|lighting]] in the space.
# Save the set to your [[Asset_Library|asset library]] for future use.


== Integration with Other Features ==
== Integration with Workflow ==
* Works with **[[Cinematography|AI Cinematography]]** to plan shots within the environment.
* [[Storyboard_Panels|Storyboards]] – preview how the set looks shot-by-shot.
* Connects to **[[Digital Actor]]** placement for realistic scene blocking.
* [[Timeline|Timeline]] – link set changes to scene transitions. 
* Supports **[[Storyboard Panels]]** for visual continuity.
* [[Generative_Workflow_Pipeline|Generative Workflow Pipeline]] – integrates set generation with scripts and AI rendering.
* [[Rendering_System|Rendering System]] – finalizes the environment in high resolution with Google Veo 3, Runway, or WAN AI.


== Example Use Cases ==
== Example Use Cases ==
* Designing a **sci-fi spaceship interior** with dynamic lighting.
* Film set mockups for pre-visualization. 
* Creating a **historical city street** with accurate period details.
* Branded environments for [[Marketing_Videos|marketing videos]]. 
* Building a **fantasy forest** with magical effects for a pivotal scene.
* Fantasy worlds for game trailers or animation. 
* Reusable locations across episodic series. 
 
== Best Practices ==
* Lock set layouts once approved to avoid continuity issues. 
* Use [[Lighting|lighting presets]] for consistency across shots.
* Keep sets modular — reuse props and layouts to save time and credits. 
* Always test camera placements in [[Top_Down_View|Top-Down View]] before final render. 
 
== Troubleshooting ==
* '''Set not rendering correctly''' → Check asset compatibility or reduce complexity. 
* '''Props missing''' → Re-import from [[Import_BRoll|B-Roll/Asset Import]]. 
* '''Performance issues''' → Use simplified proxy sets for previews.
* '''Inconsistent look''' → Apply a global [[Color_Grading|color grading LUT]]. 
 
== See Also ==
* [[Editor|Editor Workspace]] 
* [[Top_Down_View|Top-Down View]] 
* [[Storyboard_Panels|Storyboards & Panels]] 
* [[Digital_Actors|Digital Actors]] 
* [[Generative_Workflow_Pipeline|Generative Workflow Pipeline]] 
* [[Rendering_System|Rendering System]] 
* [[Build_Video|Build Video]] 
 
[[Category:ACT 3 AI Features]] 
[[Category:Guides]]


== Related Links ==
[https://act3ai.com/contact Contact Us] if you have any problems using the set design tools.
* [[Cinematography|AI Cinematography]]
* [[Digital Actor]]
* [[Storyboard Panels]]
* [[Scenes|Creating Scenes]]
* [https://www.blender.org/ Blender Official Site]

Revision as of 08:53, 27 August 2025

Set Design

Overview

The Set Design feature in ACT 3 AI allows creators to generate, customize, and manage environments for their scenes and shots. Using AI-assisted world building, you can create anything from realistic locations to stylized fantasy backdrops, and integrate them directly into the Editor workspace.

Key Capabilities

  • AI-Generated Environments: Describe a setting in text (e.g., “Futuristic city at night with neon lights”) to generate 2D/3D backdrops.
  • Custom Assets: Import props and models from external tools (e.g., Blender, FBX, USD).
  • Top-Down Planning: Place props, actors, and cameras using Top-Down View.
  • Reusable Sets: Save and reuse environments across projects for consistency.
  • Continuity: Apply the same set across multiple scenes or episodes to maintain visual flow.
  • Lighting & Atmosphere: Adjust day/night cycle, weather, or mood directly within the set.

How to Use Set Design

  1. Open the Editor and switch to the Top-Down View.
  2. Choose **Set Design → Create New Set**.
  3. Provide a description or select from pre-built templates (house, street, forest, office, sci-fi).
  4. Customize props, furniture, and world details.
  5. Place actors, cameras, and lighting in the space.
  6. Save the set to your asset library for future use.

Integration with Workflow

Example Use Cases

  • Film set mockups for pre-visualization.
  • Branded environments for marketing videos.
  • Fantasy worlds for game trailers or animation.
  • Reusable locations across episodic series.

Best Practices

  • Lock set layouts once approved to avoid continuity issues.
  • Use lighting presets for consistency across shots.
  • Keep sets modular — reuse props and layouts to save time and credits.
  • Always test camera placements in Top-Down View before final render.

Troubleshooting

  • Set not rendering correctly → Check asset compatibility or reduce complexity.
  • Props missing → Re-import from B-Roll/Asset Import.
  • Performance issues → Use simplified proxy sets for previews.
  • Inconsistent look → Apply a global color grading LUT.

See Also

Contact Us if you have any problems using the set design tools.