Animation Studios
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Overview
The Animation Studios Integration in ACT 3 AI connects your creative workflow with third-party 2D and 3D animation platforms. It allows studios, freelancers, and production teams to import, manage, and render animated assets directly in the ACT 3 pipeline, reducing manual hand-offs and making the pre-production to final export process seamless.
Key Capabilities
- Direct Import: Bring in animated assets from leading tools like Blender, Maya, Unreal Engine, or Toon Boom.
- Format Compatibility: Supports FBX, OBJ, GLTF, Alembic, MP4, and ProRes pipelines.
- 2D & 3D Integration: Combine hand-drawn animation, digital rigs, and photorealistic 3D environments with ACT 3 generated elements.
- Collaborative Editing: Use Timeline & Storyboard to align animation sequences with AI-generated or live-action shots.
- Cloud Rendering: Offload heavy rendering tasks to ACT 3’s cloud service or export back to your studio’s render farm.
How to Use
- Go to the Media Library and click **Import → Animation Asset**.
- Select from supported formats or connect a partner studio pipeline.
- Place imported animation in your Editor workspace.
- Sync with Digital Actors or 2D & 3D Sets for seamless compositing.
- Render previews in Render Queue or export final assemblies via Build Video.
Example Workflow
Input | Animation Studio Contribution | Next Step |
---|---|---|
Storyboard panel with action cue | 3D rig imported from Maya | Align in Timeline & Storyboard |
Scene with Digital Actor dialogue | Lip-synced 2D character from Toon Boom | Merge with AI-generated B-Roll |
Complex environment | Unreal Engine scene imported as 3D Set | Apply lighting & camera moves |
Final cut | Batch rendering with animation + AI assets | Export with Build Video |
Pricing & Credits
- Animation imports do not consume credits.
- Cloud rendering of animation sequences consumes credits based on resolution and duration.
- Partner integrations (e.g., Unreal, Blender plugins) may require external licensing.
Troubleshooting & Tips
- Ensure your source animation uses supported frame rates (24, 30, 60 fps).
- For heavy 3D environments, use WAN AI previews before final rendering.
- Always keep naming conventions consistent to avoid broken links in Media Library.
See Also
Contact Us if you have any problems using our product, or if you have questions.