Character Editor

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Revision as of 10:51, 6 August 2025 by Rafin (talk | contribs) (Created page with "= Character Editor = == Overview == The Character Editor in ACT 3 AI enables users to create, manage, and customize digital actors for AI-generated video content. It provides tools for casting, styling, motion control, and scene integration, allowing creators to develop believable, reusable characters without traditional 3D rigging skills. == 1. Core Functionality == * Design characters from scratch or use templates * Apply motion-capture, voice recordings, and express...")
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Character Editor

Overview

The Character Editor in ACT 3 AI enables users to create, manage, and customize digital actors for AI-generated video content. It provides tools for casting, styling, motion control, and scene integration, allowing creators to develop believable, reusable characters without traditional 3D rigging skills.

1. Core Functionality

  • Design characters from scratch or use templates
  • Apply motion-capture, voice recordings, and expressions
  • Integrate characters into scenes with props and camera logic
  • Maintain continuity across shots and episodes

2. Character Creation

  • Morph Targets: Adjust facial structure, body proportions, and expressions
  • Outfit Library: Choose from wardrobe presets or upload custom looks
  • Style Filters: Match character visuals to animation styles (e.g., realistic, anime, toon-shaded)
  • Voice & Lip Sync: Import voiceover for auto lip sync and expression matching

3. Casting Interface

  • Cast roles manually or with AI casting assistant
  • Filter by traits such as age, gender, ethnicity, and tone
  • View preview renders with selected costume, lighting, and emotion

4. Performance Capture

  • Import iPhone or webcam mocap for full-body and facial animation
  • Timeline-based editor for aligning movements with scene timing
  • Sync motion and voice data to ensure natural performance

5. Scene Integration

  • Position characters in 3D sets with blocking and camera metadata
  • Reuse character across scenes with wardrobe and prop consistency
  • Auto-apply visual rules (e.g., lighting, camera depth) for realism

6. Reusability & Presets

  • Save characters as presets for use in other projects
  • Store wardrobe, voice, animation traits, and metadata
  • Apply versioning and branch edits for A/B testing

7. Filtering & Usability

  • Smart search by character name, role, or scene
  • Tag-based system for categorizing roles (e.g., Hero, Villain, Mentor)
  • Preview cards with thumbnails and quick-edit options

8. Rights & Licensing

  • Watermark and copyright settings for AI-generated actors
  • License dashboard for tracking usage, IP, and monetization rights
  • Tools for exporting characters to external tools like Blender or Unity

9. Output Formats

  • Export as:
 * Video overlays
 * 3D assets (FBX, USDZ)
 * Character metadata (JSON/YAML)
  • Render as part of final scenes or standalone clips

10. Roadmap

  • AI voice clone integration
  • Emotion modeling via performance history
  • In-app marketplace for user-generated character packs
  • Integration with third-party avatar engines (e.g., ReadyPlayerMe)