Motion Capture: Difference between revisions
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(Created page with "= Motion Capture = == Overview == Motion Capture (MoCap) in ACT 3 AI allows creators to record and apply real human movements to digital actors within their projects. By combining motion tracking with AI-driven animation, MoCap brings natural, lifelike performances to virtual productions without the need for costly studio setups. == Key Benefits == 1. Capture authentic human movement for realistic character animation. 2. Integrate performances seamlessly into virtual...") |
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== Overview == | == Overview == | ||
Motion Capture | The '''Motion Capture''' feature in [[ACT3AI|ACT 3 AI]] enables creators to animate [[Digital_Actors|Digital Actors]] using real human performance. | ||
By | By recording movement via webcam, smartphone, or professional mocap hardware, you can transfer natural body motions and facial expressions directly into your [[Scenes]] and [[Shots]]. | ||
This feature ensures that AI-generated characters retain realism, nuance, and emotional depth in your video projects. | |||
== | == Key Features == | ||
* '''Full-Body Mocap:''' Capture body movements such as walking, running, or gestures in real-time. | |||
* '''Facial Capture:''' Sync lip movement and facial expressions with dialogue for lifelike performances. | |||
* '''Device Flexibility:''' Use a smartphone camera, webcam, or professional mocap suit. | |||
* '''Actor Mapping:''' Link captured motions to [[Digital_Actors|Digital Actors]] in the [[Actor_Library|Actor Library]]. | |||
* '''Preview in Editor:''' See real-time playback of captured motions in the [[Editor|Editor workspace]]. | |||
* '''AI Smoothing:''' Automatically refine and clean motion data to reduce jitter or inconsistencies. | |||
== How to Use == | |||
# Open the [[Editor]] and select the '''Motion Capture Panel'''. | |||
# Choose the capture type (body, face, or hybrid). | |||
# Record a performance using a webcam, smartphone app, or connected mocap device. | |||
# Assign the motion data to a [[Digital_Actor|Digital Actor]]. | |||
# Preview the results in the [[Timeline]] or [[Top_Down_View|Top Down View]]. | |||
# Adjust with AI smoothing or re-record as needed. | |||
== Applications == | |||
* Animate [[Characters|characters]] with realistic movement. | |||
* Add facial emotion to dialogue scenes. | |||
* Capture group performances for crowd or ensemble shots. | |||
* Prototype action sequences with quick body captures before refining animations. | |||
== Tips == | |||
* Ensure good lighting and contrast for best motion tracking. | |||
* Use clear backgrounds to minimize capture errors. | |||
* Record multiple takes for complex sequences. | |||
* Combine with [[Audio Assets]] for fully synced performances. | |||
== See Also == | |||
* [[Digital_Actors|Digital Actors]] | |||
* [[Characters]] | |||
* [[Actor_Library|Actor Library]] | |||
* [[Editor]] | |||
* [[Timeline]] | |||
* [[Top_Down_View|Top Down View]] | |||
[[Category:ACT 3 AI Features]] | |||
[https://act3ai.com/contact Contact Us] if you have any problems using our product, or if you have questions. | |||
Revision as of 09:57, 19 August 2025
Motion Capture
Overview
The Motion Capture feature in ACT 3 AI enables creators to animate Digital Actors using real human performance. By recording movement via webcam, smartphone, or professional mocap hardware, you can transfer natural body motions and facial expressions directly into your Scenes and Shots.
This feature ensures that AI-generated characters retain realism, nuance, and emotional depth in your video projects.
Key Features
- Full-Body Mocap: Capture body movements such as walking, running, or gestures in real-time.
- Facial Capture: Sync lip movement and facial expressions with dialogue for lifelike performances.
- Device Flexibility: Use a smartphone camera, webcam, or professional mocap suit.
- Actor Mapping: Link captured motions to Digital Actors in the Actor Library.
- Preview in Editor: See real-time playback of captured motions in the Editor workspace.
- AI Smoothing: Automatically refine and clean motion data to reduce jitter or inconsistencies.
How to Use
- Open the Editor and select the Motion Capture Panel.
- Choose the capture type (body, face, or hybrid).
- Record a performance using a webcam, smartphone app, or connected mocap device.
- Assign the motion data to a Digital Actor.
- Preview the results in the Timeline or Top Down View.
- Adjust with AI smoothing or re-record as needed.
Applications
- Animate characters with realistic movement.
- Add facial emotion to dialogue scenes.
- Capture group performances for crowd or ensemble shots.
- Prototype action sequences with quick body captures before refining animations.
Tips
- Ensure good lighting and contrast for best motion tracking.
- Use clear backgrounds to minimize capture errors.
- Record multiple takes for complex sequences.
- Combine with Audio Assets for fully synced performances.
See Also
Contact Us if you have any problems using our product, or if you have questions.