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== Credit System ==
= Credit System =
The ACT 3 Credit System lets every ACT3 customer predict costs precisely and scale usage from a single test scene to a full-length series. Credits work like an in-app currency: each time you ask the platform to do heavy lifting—AI script generation, text-to-video rendering, 3-D set creation, text-to-speech, or up-scaling—the required number of Credits is debited from your organisation’s pooled balance.


=== Why Credits? ===
== Overview ==
The '''Credit System''' in [[ACT3AI|ACT 3 AI]] is a flexible virtual currency model that allows you to pay only for the AI features, render durations, and output qualities you use. 
Credits are deducted in real time whenever you generate previews, perform full renders, or use premium AI tools such as [[Google_Veo_3|Google Veo 3]], [[Wan|WAN AI]], or [[Runway|Runway Integration]].


Transparent value – the exact Credit cost of an action is displayed on the button before you click <code>Generate [40 Credits]</code>, so there are no billing surprises.
Credits can be part of a monthly [[Subscription_Plan|subscription plan]] or purchased on demand through [[Pay_As_You_Go|pay-as-you-go]] top-ups.


Granular control – teams can budget by task (e.g., draft-quality animatic vs. 4 K final render) instead of buying open-ended “minutes” or “tokens.
== Key Features ==
* '''Universal Usage''': Credits work across all rendering engines and integrations.
* '''Real-Time Tracking''': See your credit balance at the top of the [[Dashboard|dashboard]] and in the [[Credits_Panel|Credits Panel]].
* '''Flexible Spending''': Choose quality levels and rendering engines to control credit consumption.
* '''Team Sharing''': Pool credits across an [[Organization|organization]] for collaborative projects.


Metered fairness – higher workloads simply consume more Credits; light users stay on lower plans without penalty.
== How Credits Are Used ==
Credits are consumed when you:
* Generate AI previews in the [[Editor|Editor workspace]] 
* Render final-quality videos via [[Build_Video|Build Video]] 
* Run [[Google_Veo_3|Google Veo 3]] or [[Runway|Runway Integration]] tasks 
* Host real-time [[Wan|WAN AI]] collaboration sessions 
* Export advanced outputs (4K video, multi-language dubs, extended takes)


=== Monthly Credit Allocation ===
== Credit Consumption Factors ==
Your active '''[[Subscription_Plans|Subscription Plan]]''' loads a fresh bucket of Credits into the organisation on the renewal date:
Credit usage varies based on:
* '''Resolution''' (Draft, Medium, High, 4K) 
* '''Render Length''' (per second or per minute) 
* '''Engine Type''' ([[Google_Veo_3|Google Veo 3]], [[Wan|WAN AI]], [[Runway|Runway]]) 
* '''Feature Add-ons''' (e.g., [[Advanced_Color_Grading|advanced color grading]], [[Multi_Language_Dubs|multi-language dubs]])


== Example Credit Usage ==
{| class="wikitable"
{| class="wikitable"
! Feature
! Draft (1080p)
! High (1080p)
! 4K
|-
| Preview Render (per 10s)
| 1 credit
| 2 credits
| 4 credits
|-
| Full Render (per 10s)
| 3 credits
| 5 credits
| 10 credits
|-
| [[Google_Veo_3|Google Veo 3]] (per 10s)
| 4 credits
| 6 credits
| 12 credits
|-
| [[Wan|WAN AI Session]] (per min)
| 2 credits
| 3 credits
| N/A
|}


! Plan !,! Monthly Credits !,! Rollover Bank Cap!
== Managing Your Credits ==
Free
* Use [[Draft_Previews|draft previews]] for testing instead of high-quality renders. 
-
* Plan scenes in the [[Storyboard_Panels|Storyboard & Panels]] before generating. 
Community
* Lock completed shots to prevent accidental re-renders. 
-
* Schedule rendering batches overnight in the [[Render_Queue|Render Queue]].
Standard
-
Business
-
Enterprise & above
}
<small>† Enterprise-grade plans provide custom Credit ceilings negotiated with sales.</small>


=== Rollover & Bank Rules ===
== Buying More Credits ==
* Purchase credit packs anytime from the [[Credit_Store|Credit Store]] 
* Upgrade your [[Subscription_Plan|subscription plan]] for a higher monthly credit allowance 
* Enterprise plans can negotiate custom credit rates and annual bundles


Auto-save: Unused Credits at month-end move into your '''Rollover Bank'''.
== See Also ==
* [[Billing_Model|Billing Model]] 
* [[Subscription_Plan|Subscription Plan]] 
* [[Build_Video|Build Video]] 
* [[Render_Queue|Render Queue]] 
* [[Google_Veo_3|Google Veo 3 Integration]] 
* [[Wan|WAN AI Integration]] 
* [[Runway|Runway Integration]]


Caps: Each plan’s bank holds up to its cap; excess Credits beyond that threshold expire.
[[Category:ACT 3 AI Platform]]


Spending order: Current-month Credits are consumed first; rollover Credits are tapped only when the fresh bucket hits zero.  
[https://act3ai.com/contact Contact Us] if you have any problems using our product, or if you have questions.
 
=== Consuming Credits ===
{| class="wikitable"
 
! Action !! Typical Range
AI Script / Story Generation
-
Generative Video Clip (draft Q=1, 720 p)
-
Generative Video Clip (final Q=3, 4 K)
-
3-D Set or Prop Generation
-
Text-to-Speech Dialogue
}
Costs are previewed on the Generate dialogue; choose a lower quality level, shorter duration, or smaller resolution to spend less.
 
=== Viewing & Managing Balances ===
 
Dashboard widgets show Current Credits, Rollover Bank, and forecasted burn for queued renders in real-time.
 
Owners and users with the '''[[Roles_Permissions|Use Credits]]''' permission can start Credit-consuming jobs; others can still edit scripts or leave feedback for free.
 
If a task would overdraw the balance, ACT 3 offers quick links to '''Upgrade Plan''' or top-up via one-off Credit packs (Business tier and above).
 
=== Best Practices ===
 
Draft fast, finish slow: run cheap Q = 1 animatics first, then regenerate only keeper shots at Q = 3.
Bank buffer for deadlines: maintain at least 10 % of monthly Credits in rollover to cover last-minute changes.
Tag expensive shots: the Render Profiles panel flags high-Credit jobs so producers can approve or postpone.
=== See Also ===
 
[[Billing Model|Billing Model]] – architecture of subscriptions, payments, and invoices
 
[[Subscription_Plans|Subscription Plans]] – price tiers, seat limits, and storage quotas
 
[[Roles_Permissions|Roles & Permissions]] – who can “Use Credits” vs. “Run AI”
 
[[Rendering_System|Rendering System]] – how quality levels map to GPU minutes and Credit costs

Revision as of 09:23, 15 August 2025

Credit System

Overview

The Credit System in ACT 3 AI is a flexible virtual currency model that allows you to pay only for the AI features, render durations, and output qualities you use. Credits are deducted in real time whenever you generate previews, perform full renders, or use premium AI tools such as Google Veo 3, WAN AI, or Runway Integration.

Credits can be part of a monthly subscription plan or purchased on demand through pay-as-you-go top-ups.

Key Features

  • Universal Usage: Credits work across all rendering engines and integrations.
  • Real-Time Tracking: See your credit balance at the top of the dashboard and in the Credits Panel.
  • Flexible Spending: Choose quality levels and rendering engines to control credit consumption.
  • Team Sharing: Pool credits across an organization for collaborative projects.

How Credits Are Used

Credits are consumed when you:

Credit Consumption Factors

Credit usage varies based on:

Example Credit Usage

Feature Draft (1080p) High (1080p) 4K
Preview Render (per 10s) 1 credit 2 credits 4 credits
Full Render (per 10s) 3 credits 5 credits 10 credits
Google Veo 3 (per 10s) 4 credits 6 credits 12 credits
WAN AI Session (per min) 2 credits 3 credits N/A

Managing Your Credits

  • Use draft previews for testing instead of high-quality renders.
  • Plan scenes in the Storyboard & Panels before generating.
  • Lock completed shots to prevent accidental re-renders.
  • Schedule rendering batches overnight in the Render Queue.

Buying More Credits

  • Purchase credit packs anytime from the Credit Store
  • Upgrade your subscription plan for a higher monthly credit allowance
  • Enterprise plans can negotiate custom credit rates and annual bundles

See Also

Contact Us if you have any problems using our product, or if you have questions.